![]() Afterward, Kris and Susie say their goodbyes to the Dark World, and, using the power of Kris's human SOUL, they seal the Eastern Fountain. In the end, Lancer helps the trio overthrow Lancer's cruel father, King. The whole cast ends up uniting into a single team of four. ![]() ![]() Susie's friendship with Lancer helps her become more compassionate and less cruel. Susie leaves Kris and Ralsei for a time and teams up with Lancer. During their adventure, they meet Lancer, a goofy bad guy. There they meet Ralsei, a kind hearted goat-prince, who reveals that the three of them are the heroes of the Prophecy, destined to restore balance to light and dark. The duo inadvertently discover the Dark World inside. ![]() They're forced to team up and go to the school supply closet. A tall reptilian student Susie threatens to eat their face. They are a quiet human teenager who lives with their mother Toriel and goes to the local school in Hometown. The game starts with the player inhabiting a vessel who they cannot choose: Kris.
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